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The Table Engine
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This is the complete list of members for RangedWeaponScript, including all inherited members.
| getName() | Script | |
| getOwner() | Script | |
| input() override | RangedWeaponScript | virtual |
| m_animationPlayed | RangedWeaponScript | private |
| m_fireRatePerSecond | RangedWeaponScript | private |
| m_lastFireTimeInMs | RangedWeaponScript | private |
| m_name | Script | |
| m_owner | Script | |
| m_shoot | RangedWeaponScript | private |
| RangedWeaponScript() | RangedWeaponScript | |
| render() | Script | virtual |
| Script() | Script | |
| Script(std::string name) | Script | |
| setOwner(GameObject *owner) | Script | |
| update() override | RangedWeaponScript | virtual |
| ~Script() | Script | virtual |