The Table Engine
SceneManager Member List

This is the complete list of members for SceneManager, including all inherited members.

cleanTree()SceneManager
createSceneTest1()SceneManager
createSceneTest2()SceneManager
createSceneTest3()SceneManager
getCameraWorldPosition()SceneManager
getInstance()SceneManagerstatic
getNextScene()SceneManager
getRenderer()SceneManager
getSceneIndex()SceneManager
getSceneTree()SceneManager
input()SceneManager
isDemoSceneManager
loadDemo()SceneManager
loadScenesFromJSON(const std::string &filePath)SceneManager
m_aliveObjectsSceneManagerstatic
m_cameraSceneManagerprivate
m_currentSceneIndexSceneManagerprivate
m_rendererSceneManagerprivate
m_sceneTreesSceneManagerprivate
m_totalObjectsSceneManagerstatic
operator=(const SceneManager &)=deleteSceneManagerprivate
render()SceneManager
SceneManager()SceneManagerprivate
SceneManager(const SceneManager &)=deleteSceneManagerprivate
setRenderer(SDL_Renderer *renderer)SceneManager
update()SceneManager