The Table Engine
SceneNode Member List

This is the complete list of members for SceneNode, including all inherited members.

addChild(GameObject *child, bool isBackground=false)SceneNode
getChildren()SceneNode
getGameObject()SceneNode
getParent()SceneNode
isBackground()SceneNode
m_childrenSceneNodeprivate
m_destroySceneNodeprivate
m_gameObjectSceneNodeprivate
m_isBackgroundSceneNodeprivate
m_parentSceneNodeprivate
readyToDestroy()SceneNode
SceneManager classSceneNodefriend
SceneNode(GameObject *gameObject)SceneNode
SceneTree classSceneNodefriend
setDestroy(bool destroy)SceneNode
setIsBackground(bool isBackground)SceneNode
~SceneNode()SceneNodeprivate