The Table Engine
animation.h File Reference

Defines the Animation class for handling sprite animations. More...

#include "texture.h"
+ Include dependency graph for animation.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  Animation
 Component to handle animation of game objects. Derived from Texture. More...
 

Detailed Description

Defines the Animation class for handling sprite animations.

Definition in file animation.h.