The Table Engine
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Defines the Health class, a component for managing the health of game objects. More...
#include "component.h"
Go to the source code of this file.
Classes | |
class | Health |
A component for managing health of game objects. More... | |
Defines the Health class, a component for managing the health of game objects.
This file declares the Health class, which is used to track and manage the health status of game entities such as players and enemies. It offers methods to modify and retrieve the current health state, supporting game mechanics involving damage and healing.
Definition in file health.h.