The Table Engine
script.h File Reference

Defines the Script class for attaching behavior to game objects. More...

#include <string>
+ Include dependency graph for script.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  Script
 Base class for scripting custom behaviors in game objects. More...
 

Detailed Description

Defines the Script class for attaching behavior to game objects.

The Script class allows custom behaviors to be attached to game objects, providing hooks for input handling, updating state, and rendering.

Definition in file script.h.